The World Map opens upon loading SpellFall after tapping the main screen.
An example of the World Map can be seen below, but different colors on the World Map represent different stages of area completion.
- Green: represents an area the player has completely cleared.
- Purple: represents an area the player has partially cleared. Recaptured areas also appear purple, with a flag over them.
- Tan: represents an area the player has not unlocked yet.
The areas which are not unlocked are the same color as the rest of the World Map and have a picture of a lock over them.
From the World Map screen players may enter the Store, his/her Inventory, the Setting Menu, and the Medical Aid feature.
Additionally, players can see how much gold he/she has, be redirected to purchase items with real money, and be redirected back to the main screen.
Gold Collection[]
If an area is completely cleaed, the player earns gold from those areas after a certain amount of time passes.
Below is a table showing the amount of gold which can be collected from an area on the World Map when it is at maximum capacity.
- An area is at maximum capacity when the gold stacks are glowing.
Area | Maximum Amount of Gold | 1st Recaptured Maximum | 2nd Recaptured Maximum |
---|---|---|---|
Everlight Village | 280 | ||
Augur's Forest | 360 | 1,990 | |
Nightsbanes Tower | 460 | 590 | 1,240 |
Ruins of Chronis | 600 | 790 | |
Temple of Water | 690 (old?) | 900 | 1,010 |
Koperov Ironworks | 790 | 1,130 | |
Temple of Flame | 1,010 | 1,460 | 1,990 |
Lost City of Kytish | 1,240 | 1,460 | 1,990 |
Temple of Earth | 1,460 | ||
Denkuts Cavern | 1,660 | ||
Temple of Spark | 1,820 | ||
Korimoor | 1,880 | ||
Temple of Cold | 1,930 | ||
Darkon Vale | 1990 | ||
Darkon Castle | 1,990 |
Notes[]
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